Friday, November 18, 2011

Speed Chess - [Klosterman]
...When LSU hammered Oregon on the first Saturday of the 2011 season, it did so by making the Ducks play in a manner they despise: They made them play slow. This is pretty much the only way Oregon loses anymore — if a physical team can consistently contain the Ducks on first down, they need time to think about what they want to run on second and third down, and that deliberation makes them no different from any other team in the country. But Oregon absolutely kills people when it plays fast. The Ducks' Chip Kelly is the architect of the "Blur Offense," which is not so much a play-calling scheme as a design for life. The concept of using a nonstop, no-huddle offense is not new (Sam Wyche did it in the 1980s with the Cincinnati Bengals), but that tactic was originally employed to stop the defense from making situational substitutions. It was pragmatic. The Blur is more like a psychological weapon. Its premise is that a simple offense snapping the ball every 15 seconds is more effective than a complicated offense running at regular speed, because an accelerated tempo manufactures its own momentum. It's the reason so many of the Ducks' opponents seem to tire and collapse (in 2010, they outscored opponents by an average of three touchdowns in the second half)...

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